Hello forum,
we all know about the balancing in 4story but the Night Walker is the class with the greatest disadvantages.
I´m gonna show you why:
1. Mana problems
One of the main struggles of the Night Walker are incredible mana problems.
With Invisible on 3/3 (Mana costs 1% per second) you are able to stay invisible for 100 seconds.
Too bad for a class with high mana consumption, without using CS-drinks u can forget about chasing and catching an enemy if his defensive is not low.
If you are able to catch him, what relates to the next upcoming problem.
2. Speed+ Mount Bug
The top speed a Night Walker can reach is 150% with Pendatron´s Blessing. This effect disappears after 20 seconds (3/3) and needs 90 seconds to refresh.
In the other hand a Mount has 175% of speed, it´s nearly impossible to ambuscade people. They will just ride away and u have no chance to come within reach.
If your Surprise Attack skill hits the target it might also happen (Very high chance) that the enemy is stunned but still able to ride away on his mount. How easy and comfortable.
3. Mass PVP
The Night Walker also has big problems to attend mass PVP.
While every class except Warrior is able to stay out of range and causing damage with AOE the Night Walker has to dare suicidal actions to get involved.
Fear is the only option to do a high stun on and enemy group but needs close range. Included the high damage you will get if u try and the upcoming mana problems it´s nearly impossible to attend fights.
4. Miss + Blessing
We all know this feeling when an ability misses. Its annoying. The Night Walker has the most stuns and a very high miss rate.
I battled some Night Walkers and arranged to stop the fight if an ability misses the target. The record was around 7 times restart, till no ability misses and the battle ended.
I also can talk about the experience that skills are just like swallowed. There is no miss no sign but the enemy just continues as nothing happened and kills you.
All what stays are question marks. With blessing of the wind the horror still increases. You stuns miss the target and the high damage reflection could kill you without getting hitted from the enemy.
Fighting a buffed archer is combined with a high risk to get killed. No because of the skill, just because of the risk to miss everything and maybe suiciding from the own abilities.
While u need 10s+ to kill him with the same eq he is able to blind and debuff you and needs maybe 5s with high burst damage.
5. Invisible+ Surprise Attack
And again. Why are you forced to stay still while trying to get invisible? This is such a high disadvantage and makes you very easy catchable for enemys
Even while using Pendatron´s Coat guys are able to shoot away the ability if the timing is in the right way. This shouldn´t be possible.
You should also be able to use the Surprise Attack while running it still needs long time to cast and can create a high distance between you and the target
which is the death sentence in many cases.
6. Teleport (Thx to Asera)
It feels really weird dealing with the knowledge that you are unable to use the Teleport on a running target.
The effect will be that u reach the area the target has been a second ago , it´s kinda useless. It´s just effective when an enemy stays still or is unable to move.
I´m sure I forgot about some points but those were the most important in my eyes.
Finally you can say the Night Walker has high disadvantages comparing to the other classes. It´s very hard to enjoy the class under these conditions.
we all know about the balancing in 4story but the Night Walker is the class with the greatest disadvantages.
I´m gonna show you why:
1. Mana problems
One of the main struggles of the Night Walker are incredible mana problems.
With Invisible on 3/3 (Mana costs 1% per second) you are able to stay invisible for 100 seconds.
Too bad for a class with high mana consumption, without using CS-drinks u can forget about chasing and catching an enemy if his defensive is not low.
If you are able to catch him, what relates to the next upcoming problem.
2. Speed
The top speed a Night Walker can reach is 150% with Pendatron´s Blessing. This effect disappears after 20 seconds (3/3) and needs 90 seconds to refresh.
In the other hand a Mount has 175% of speed, it´s nearly impossible to ambuscade people. They will just ride away and u have no chance to come within reach.
3. Mass PVP
The Night Walker also has big problems to attend mass PVP.
While every class except Warrior is able to stay out of range and causing damage with AOE the Night Walker has to dare suicidal actions to get involved.
Fear is the only option to do a high stun on and enemy group but needs close range. Included the high damage you will get if u try and the upcoming mana problems it´s nearly impossible to attend fights.
4. Miss + Blessing
We all know this feeling when an ability misses. Its annoying. The Night Walker has the most stuns and a very high miss rate.
I battled some Night Walkers and arranged to stop the fight if an ability misses the target. The record was around 7 times restart, till no ability misses and the battle ended.
I also can talk about the experience that skills are just like swallowed. There is no miss no sign but the enemy just continues as nothing happened and kills you.
All what stays are question marks. With blessing of the wind the horror still increases. You stuns miss the target and the high damage reflection could kill you without getting hitted from the enemy.
Fighting a buffed archer is combined with a high risk to get killed. No because of the skill, just because of the risk to miss everything and maybe suiciding from the own abilities.
While u need 10s+ to kill him with the same eq he is able to blind and debuff you and needs maybe 5s with high burst damage.
5. Invisible+ Surprise Attack
And again. Why are you forced to stay still while trying to get invisible? This is such a high disadvantage and makes you very easy catchable for enemys
Even while using Pendatron´s Coat guys are able to shoot away the ability if the timing is in the right way. This shouldn´t be possible.
You should also be able to use the Surprise Attack while running it still needs long time to cast and can create a high distance between you and the target
which is the death sentence in many cases.
6. Teleport (Thx to Asera)
It feels really weird dealing with the knowledge that you are unable to use the Teleport on a running target.
The effect will be that u reach the area the target has been a second ago , it´s kinda useless. It´s just effective when an enemy stays still or is unable to move.
I´m sure I forgot about some points but those were the most important in my eyes.
Finally you can say the Night Walker has high disadvantages comparing to the other classes. It´s very hard to enjoy the class under these conditions.
The post was edited 5 times, last by Northrez ().