Hello,
for some time I was thinking about a small change that would improve overall gameplay experience and would not impact the PvP and economy of the game.
Monsters get -100% chance for crit when attacking a player who is riding a mount.
Mounts are common and I'm sure that some of the players also get annoyed by this - situations when you are not farming the monsters but just passing by the spot, or getting the mosters to follow you a lot slower. Players who don't get annoyed, will not see difference, will not care about this change. Players who are annoyed by this would be thankful I think. I would be.
You may think that it is not a must and you are right. But it would be great if it were implemented to the game.
The alternative of this is to decrease the cooldown when you can get on a mount after you were critically striked. Right now it is about 18 seconds. It would be still annoying but hey, it is better.
edit: grammar
for some time I was thinking about a small change that would improve overall gameplay experience and would not impact the PvP and economy of the game.
Monsters get -100% chance for crit when attacking a player who is riding a mount.
Mounts are common and I'm sure that some of the players also get annoyed by this - situations when you are not farming the monsters but just passing by the spot, or getting the mosters to follow you a lot slower. Players who don't get annoyed, will not see difference, will not care about this change. Players who are annoyed by this would be thankful I think. I would be.
You may think that it is not a must and you are right. But it would be great if it were implemented to the game.
The alternative of this is to decrease the cooldown when you can get on a mount after you were critically striked. Right now it is about 18 seconds. It would be still annoying but hey, it is better.
edit: grammar