Hi all.
I really appreciate the changes which have been implemented in the last patch.
Howevery, Priests get put aside like no other class.
1) 150k damage to the worldboss?!
I mean okay, if there is no pvp at all a priest with a wand +18 or +20 prob gets to this damage. But the point behind the world bosses is to get some more people doing pvp. Kinda paradox...
2) Get more points for the last-hit. Why?
Why the fuck would u do that.
4story is a team-game. It should not be about who gets the fucking last-hit. But more about right positioning and timing ur skills.
To point it out a bit more: Yesterday during the cw i was in a group of 3 ppl. 1 archer, 1 mage and me (priest). At the end i made 900 points. My damage carries were both around 1900. But because we were in a group of 3 ppl is the only reason i got to 900. i got around 14 points for each kill. In a group of 7 i would have only gotten 6 for each kill. So i was around 400.
Please think about it.
~Peet
I really appreciate the changes which have been implemented in the last patch.
Howevery, Priests get put aside like no other class.
1) 150k damage to the worldboss?!
I mean okay, if there is no pvp at all a priest with a wand +18 or +20 prob gets to this damage. But the point behind the world bosses is to get some more people doing pvp. Kinda paradox...
2) Get more points for the last-hit. Why?
Why the fuck would u do that.
4story is a team-game. It should not be about who gets the fucking last-hit. But more about right positioning and timing ur skills.
To point it out a bit more: Yesterday during the cw i was in a group of 3 ppl. 1 archer, 1 mage and me (priest). At the end i made 900 points. My damage carries were both around 1900. But because we were in a group of 3 ppl is the only reason i got to 900. i got around 14 points for each kill. In a group of 7 i would have only gotten 6 for each kill. So i was around 400.
Please think about it.
~Peet