Every spacetime dungeon lacks shadows, and instancing causes a bug where every texture becomes white/translucid

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    • Every spacetime dungeon lacks shadows, and instancing causes a bug where every texture becomes white/translucid

      Its been a while since i played here, and before the Dx11 update i remember these dungeons had the correct shadows; now they all look very bland nad too bright because all shadows are missing, and it really ruins the atmosfere. Is there a fix for this?

      This is how it looks


      This is what i remember it like (old clip was all i could find online)