Hi all,
Following the requests received a new guide was born. In this guide we try to explain the Archer world.The Archer
The archer’s are in my opinion the best damage dealers in the game because of there high hitting combos in pvp and a fairly powerful aoe in pve. The archer wears light armour or heavy leather armour and has the choice between the faster, but less powerful bow or the stronger, slower crossbow. There are three races in 4 story werebeast, fairy and human. The best race to be when you choose to be an archer is human this is because humans have a naturally higher dexterity allowing them to be the most powerful race at long range physical damage.Hopefully this guide will help players starting out in the game to choose the class they feel is right for them and help players get to grips with the pros and cons of being an archer.
Contents
Pro’s and Con’s
Leveling
Skill build
-skills in general
-basic
-battle
-shooting
-survival
Character information
Equipment
-Bow and Crossbow
-Sword and Dagger
-Armour
–Accessories
PvE
PvP
-combo’s
-kiting
-avoiding death
Pro’s and Con’s
Leveling
Skill build
-skills in general
-basic
-battle
-shooting
-survival
Character information
Equipment
-Bow and Crossbow
-Sword and Dagger
-Armour
–Accessories
PvE
PvP
-combo’s
-kiting
-avoiding death
Pro’s and Con’s
Just like any class Archer has Pro’s and Con’sPro’s, an archer along with a priest is the main damage dealer in pve largely due to the aoe. An archer is the best class for damage per second making it very useful against rival kingdom players in pvp. Archers have a blind called flash bomb which will stop any opponent using skills against a target for a set time allowing you to deal considerable damage to there hp. Archers also have very low or no cast time on a lot of pvp skills, further contributing to damage per second.
Con’s, For archers to be effective they must always be out of reach of all other classes using there skills at close combat as against archer if you are any of the other 5 classes you can win if you stay next to them and use stuns and speed decrease to stop them getting away. To help archers kiting was discovered to give us the opportunity to constantly attack while keeping the enemy as far away as possible. Archers also are very weak against mage attacks so getting caught in priest or wizard aoe will cause serious damage and an archer only has buffs to help with physical damage (assassin, warrior and archer) and reflect only reflects physical skills. So magic attack mobs and rival kingdom players are very effective at taking down an archer.
One other con is having to take up space with arrows for your bow or crossbow I normally carry around 5-8 stacks of arrows but may need to carry a lot more in some situations like farming a battle request.
Levelling
As an archer you will start out doing story quests and move on to doing repeatable quests (repping). Due to rain of arrows, bubble and the increase speed skill you are very good at killing mobs so most archers will eventually move on to grinding in mission docs where you don’t participate in leveling from quests instead just killing mobs in a +40% mob exp environment. Grinding also give you the freedom of killing what ever mob you like when in a mission doc. So you don’t have to take on a certain number of magic attack mobs like you would if you were repping. But other classes will want to continue repping for example a defence warrior, and they would be a welcome ally in repping so you can damage deal while your friend becomes the tank.
As an archer you will start out doing story quests and move on to doing repeatable quests (repping). Due to rain of arrows, bubble and the increase speed skill you are very good at killing mobs so most archers will eventually move on to grinding in mission docs where you don’t participate in leveling from quests instead just killing mobs in a +40% mob exp environment. Grinding also give you the freedom of killing what ever mob you like when in a mission doc. So you don’t have to take on a certain number of magic attack mobs like you would if you were repping. But other classes will want to continue repping for example a defence warrior, and they would be a welcome ally in repping so you can damage deal while your friend becomes the tank.
Skill Build
Skills in generalAs you level your archer you will be able to buy new skills with Luna and skill points to do this just press k and select which skills you want to buy or level then place your new skills where you like in the skill bar. This guide to building skills should help archers to choose what skills they need and there usefulness.
At each 2 levels you will get 2 skill points, for example at level 2 you get your 1st 2 skill point and at level 4 you get another 2 skill points all the way to level cap. There are requirements to buying skills and upgrading them such as
– You will need to have reached the level requirement or higher.
– You have enough Luna to buy the skills
-You have already purchased the skills needed before this (skills are set out like a tree).
-You have enough group points (every time you buy or level a skill you will get 1 group point on the tab you brought it from).
If you need to delete a skill, you can do so by using an oblivion potion whish can be obtained by unsealing goddess tears, you will get the skill points returned to you but you wont be refunded for the Luna u spent buying /lvling the skill. Alternatively there is a CS item which will reset all your skills and return the skill points and money spent.
Basic
This page shows you what type of armour and weapons your class can equip and the basic skills. An archer will already be able to use all the basic skills here but you will need to do a quest to equip:– Light Armour (level 13 Quest from starting village
– Two handed sword (level 4 Quest from starting village)
Battle
Good archers will want to ignore the left side of the battle tab there are only three or four useful skills on this page as it mainly focuses on close combat attack with your sword. I have brought the close combat skills sword energy of the wind and open wounds so I could get the knock back skill shout of air.
Shout of air– this will knock back opponents it can have some use in pvp to knock back an attacker. It isn’t worth spending any more skill points on it, as it is already 70% and levelling it only increases the success rate.Good archers will want to ignore the left side of the battle tab there are only three or four useful skills on this page as it mainly focuses on close combat attack with your sword. I have brought the close combat skills sword energy of the wind and open wounds so I could get the knock back skill shout of air.
Fast movement– This buff will increase your physical defence. It is a must have skill and you should always use it when fighting mobs or other players. Max it as you go.
Blessings of Wind– This buff is extremely useful it will reflect physical attacks which miss you. It is not the damage reflections which are the best thing about this buff it is the stun reflections and this could win you a fight against a warrior or assassin.
Sharp Senses– This skill increase your physical critical rate it is useful skill particularly in 1vs1 but because of short effective time it isn’t a great buff.
Shooting
This tab is the most useful for archers and contains all the long range attacks. Try and buy all the skills and you will need to upgrade most of them depending on your personal preference.
Sharp Arrowhead– Basic extra damage skill. This skill is very useful and you will want to max this out as it can be used while kiting so is great against a rival kingdom player.
Deadly Poison Arrow– This skill will cause continuous damage on your opponent. I found it useful as a very low level but now it isn’t worth upgrading as you can easily cause more damage with other skills in less time.This tab is the most useful for archers and contains all the long range attacks. Try and buy all the skills and you will need to upgrade most of them depending on your personal preference.
Sharp Arrowhead– Basic extra damage skill. This skill is very useful and you will want to max this out as it can be used while kiting so is great against a rival kingdom player.
Continuous shoot– This is another great extra damage skill which you will use while kiting after sharp arrowhead it also has more extra damage then Sharp arrowhead and doesn’t cost any mp.
Buckshot Arrow– Not a great pvp skill and damage is weak. But worth it against a lot of mobs to finish them off after rain of arrows.
Vacuum bomb– you could add this skill in to a combo in pvp but it’s mostly used to attract the attention of two or mob mobs close together as it can be used while on the move.
Rain of Arrows– Easily the most useful skill against mobs as it will normally kill all the mobs. In pvp it is useful for keeping away warriors and sins or wizards who are looking to freeze you. This aoe is also useful for when there is a stand off between the 2 enemy kingdoms as it keeps your enemies at bay (can be used while blinded).
Spirit’s Guidance– This skill is only really useful when it is maxed out as at each level another arrow is added. At max level in 1vs1 it’s as powerful as snipe but against multiple opponents the arrows will spread out and hit different players or mobs who will share damage. You can’t shoot on the move with this skill and it has a cast time of 0.43seconds.
Flash Bomb– perhaps the best skill in pvp it will blind your opponent and stop them using skills which they need to target u for. Also stops portal hopping but a player can still use skills which don’t need a target for instance an aoe or bubble max it as you go.
Chaotic Arrow– Also known as the debuff. All the other classes envy us archers because of this skill it will remove any buffs a player has including defence pots therefore making your opponent considerably weaker. Max this skill to increase success rate.
Will of Hunt– This buff increase your long range damage. It’s always worth using this buff although it would be nice to have a longer effective time. Max this skill.
Snipe– The final skill on this tab is the very powerful snipe which when maxed will cause 220% damage to an opponent. The downsides are it can’t be used when kiting due to cast time and takes up a lot of mp use this skill at the end of a combo to hopefully finish your enemy off.
The post was edited 2 times, last by SlaveToTheRhythm ().