Now that the server has a lot of players the world boss is killed in 10 minutes most of the time. It's not too fun for most player not to mention the fps drops that so many players in 1 place generate.
So my suggestion is that more world bosses should spawn in the same time on the same map. Let's say 3. Or it could also depend on how many players are online at the time. It has many advantages:
1. Not so many players in 1 place-> higher fps.
2. More fun open world pvp, a bit like crypta, but no so narrow places. Many people want battle royal, it would be like that too.
3. More rewards.
4. Longer world boss pvp. I remember when the server had less players, world boss was the most fun event because it provided 40-50 minutes of fun.
5. One stronger nation can't have monopoly over the single world boss.
What do you guys think?
So my suggestion is that more world bosses should spawn in the same time on the same map. Let's say 3. Or it could also depend on how many players are online at the time. It has many advantages:
1. Not so many players in 1 place-> higher fps.
2. More fun open world pvp, a bit like crypta, but no so narrow places. Many people want battle royal, it would be like that too.
3. More rewards.
4. Longer world boss pvp. I remember when the server had less players, world boss was the most fun event because it provided 40-50 minutes of fun.
5. One stronger nation can't have monopoly over the single world boss.
What do you guys think?